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    Panorama and Prospect:Digital Humanities and National Strategy for Digitalization of CultureOverview of the 2022 China Digital Humanities Conference

    Yang Zekun, Li Shaojian, Kai Limai
    Digital Humanities Research    2023, 3 (1): 3-17.  
    Abstract1266)      PDF(pc) (1824KB)(6445)       Save
    Co-hosted by the School of Information Resource Management of Renmin University China,the Re- search Center for Digital Humanities of Renmin University China,and the Digital Humanities Professional Committee of the China Society of Indexers,the 2022 China Digital Humanities Annual Conference (CDH 2022) was held online from November 26th to 27th,2022. With the theme of " Panorama and Prospect:Digital Humanities and National Strat- egy for Digitalization of Culture" and under the background of the National Strategy for Digitalization of Culture,the conference discussed the long-term blueprint for the panoramic presentation of Chinese culture and the continuous ex- pansion and breakthrough of digital humanities in depth. The conference held eight general forums and two youth forums to present the papers,selected and awarded outstanding digital humanities papers and projects,and founded an education sub-forum. This paper summarizes the papers,projects,and the education sub-forum discussions of this an- nual conference and analyzes the current research trend and major research topics of Chinese digital humanities re- search.
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    Analysis of the Digital Humanities Culture Analytics Field and Application Prospect of Large Language Models—Interview with Professor Matthew Wilkens
    Matthew Wilkens Yang Xiaoyan
    Digital Humanities Research    2023, 3 (2): 3-14.  
    Abstract788)      PDF(pc) (11481KB)(300)       Save
    Cultural analytics under the digital humanities is a research field where scholars combine quantitative analysis from mathematics,statistics,and social sciences with complex large-scale social and cultural datasets. The article is an interview with Dr. Matthew Wilkens of Cornell University,an active scholar in this field. It includes an introduction to the current situation of the field,his research experience,prospects,educational ideas,and more. Dr. Wilkens believes that the methods and technologies of digital humanistic culture analysis are transferable,but to avoid the impulse of generalization and generalization,the field still faces two major challenges: one technical and one conceptual.In particular,the idea that literary and historical problems such as cultural evolution cannot be solved by close reading and that the core of some quantitative research is still humanism is still difficult to accept. This difficulty of conceptual change will make digital humanities research within the humanities stagnate. At present,there are signs that the growth of digital humanities will occur in information science and other technical disciplines. At the same time,the rapidly developing large-scale generative models have great application potential in the field of cultural analytics. It will be an important trend for humanists to cooperate with developers of large-scale language models in the future.
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    Transcend the Generation Gap: A Computational Film Study on Chinese Films from the 1990s
    Li Yi, Chen Tao
    Digital Humanities Research    2023, 3 (1): 79-94.  
    Abstract637)      PDF(pc) (18847KB)(140)       Save
    The method of computational film studies promises a new approach to studying films with statistics and big data. It aims at analyzing formal characteristics of films systematically and digitally in order to fulfill alternative historical narratives and theoretical potential. In this approach,this paper,from the perspective of computational film studies,explores diachronic changes of the formal characteristics in Chinese films from the 1990s by using the online platform and its software,cinemetrics,which includes cutting rates,average shot length,and shot movements. Based on the visualization of relevant statistics,this paper not only re - examines the discourses on generation gaps among different directors throughout the history of contemporary Chinese films,but also re - maps the stylistic characteristics of different directors. It argues that the average shot length of the Chinese movies has declined since 1990s,which results from the market - oriented reform in Chinese film industry. In other words,the pace of contemporary Chinese films becomes faster and faster. During this period, contradictions and choices between " fast " and " slow " have transcended the classification of different generations,as well as its political preconditions,becoming a fundamental problem that all films and directors must solve. In this case,different solutions to this problem provide us new links and categories beyond traditional film studies,and eventually create two modes of acceleration aesthetics.
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    Virtual Museums as An Extended Museum Experience:Challenges and Impacts for Museology,Digital Humanities,Museums and Visitors —in Times of (Coronavirus) Crisis
    Bernadette Biedermann Trans. Gao Yan
    Digital Humanities Research    2023, 3 (2): 15-30.  
    Abstract588)      PDF(pc) (12541KB)(219)       Save
    Since there has been a recent trend to establishing virtual museums,which various institutions have swiftly responded to,the objective of this paper is to understand the nature of virtual and / or digital museums by focusing on their particular characteristics. In this approach,the paper proceeds from the assumption that museum representations in the virtual space and / or virtual museums could extend conventional or physical museum space,leading to enhanced visitor attraction and experience. The paper thus focuses on the virtual museum as an interdisciplinary and transdisciplinary object of investigation from the perspective of museology and digital humanities and seeks to ascertain whether scholarly and practical impacts are achieved. It also analyses the expected impacts on practical museum work and visitor needs,especially with respect to the tasks museums are required to fulfil in times of crisis.
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    An On-Site Study and Its GIS Presentation of the Grand Canal in Painting Album of the Great Canal Journeys by Qian Gu and Visual Travelogue of a Journey Through the Waterways by Zhang Fu of Ming Dynasty
    Chien Chin-Sung Liao Hsiung-Ming Wang Yong Zhang Shujun Tang Chen Yan Cheng Xie Dinghong
    Digital Humanities Research    2023, 3 (2): 50-115.  
    Abstract510)      PDF(pc) (75142KB)(171)       Save
    Qian Gu(钱穀)’s Painting Album of the Great Canal Journeys(《纪行图册》)was based on Wang Shizhen(王世贞)’s Shi Jin Ji Xing(《适晋纪行》)in the fourth year of the Longqing reign (1570) in June and was painted into 32 scenes from Cangshan Xiaozhi Garden(仓山小祗园) to Yangzhou Yangzi Bridge( 扬州扬子桥). Zhang Fu(张复)’s Visual Travelogue of A Journey Through the Waterways(《水程图》)was drawn on the boat going north when Wang Shizhen entered the position of Taipu(太仆) in the second year of Wanli (1574) in February. He depicted 52 scenes from Shao Bo(邵伯)to Tongzhou(通州). Both works were done in a realistic style and are considered exceptional in the Ming dynasty’s painting history. This article uses the on-site study method to undertake three tasks. First,since Wang Shizhen’s trip to the north coincided with the Great Canal’s changing period during the completion of the Longqing Xinhe(隆庆新河)and the discussion of the Jiahe(泇河),this article intends to digitize all the waterways they passed through. Second,Qian Gu stated that he wanted to record the true landscape at that time,so this article uses travel diaries,local gazetteers,ancient and modern maps,and my own research results through the on-site study to explain each illustration and verify the degree of realism depicted by the painters. Third,the value of the more than 80 scenes is like discovering a large box of Ming dynasty videotapes. This article will reveal the true appearance of the Great Canal in the Ming dynasty in a visual and expressive manner through the true nature of the scenes.
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    An On-Site Study and Its GIS Presentation of the Grand Canal in Painting Album of the Great Canal Journeys by Qian Gu and Visual Travelogue of A Journey Through the Waterways by Zhang Fu of Ming Dynasty

    Chien Chin-Sung Liao Hsiung-Ming Wang Yong Zhang Shujun Tang Chen Yan Cheng Xie Dinghong
    Digital Humanities Research    2023, 3 (1): 50-60.  
    Abstract491)      PDF(pc) (4617KB)(2152)       Save

    Qian Gu(钱榖) 's Painting Album of the Great Canal Journeys(《纪行图册》) was based on Wang Shizhen(王世贞)'s Shi Jin Ji Xing(《适晋纪行》) in the fourth year of the Longqing reign (1570) in June and was painted into 32 scenes from Cangshan Xiaozhi Garden(仓山小祗园) to Yangzhou Yangzi Bridge(扬州扬子桥). Zhang Fu(张复)'s Visual Travelogue of A Journey Through the Waterways(《水程图》)was drawn on the boat going north when Wang Shizhen entered the position of Taipu(太仆) in the second year of Wanli (1574) in February. He depicted 52 scenes from Shao Bo(邵伯)to Tongzhou(通州). Both works were done in a realistic style and are consid- ered exceptional in the Ming dynasty's painting history. This article uses the on-site study method to undertake three tasks. First,since Wang Shizhen's trip to the north coincided with the Great Canal's changing period during the comple- tion of the Longqing Xinhe(隆庆新河) and the discussion of the Jiahe(泇河),this article intends to digitize all the waterways they passed through. Second,Qian Gu stated that he wanted to record the true landscape at that time,so this article uses travel diaries,local gazetteers,ancient and modern maps,and my own research results through the on-site study to explain each illustration and verify the degree of realism depicted by the painters. Third,the value of the more than 80 scenes is like discovering a large box of Ming dynasty videotapes. This article will reveal the true appearance of the Great Canal in the Ming dynasty in a visual and expressive manner through the true nature of the scenes.

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    Naming taboo for Prince Yonglian, Hier Apparent Duanhui: An E-Textual Research Case Study
    Huang Yi-Long
    Digital Humanities Research    2023, 3 (1): 61-78.  
    Abstract480)      PDF(pc) (30232KB)(76)       Save
    This paper clarifies the naming taboo for Prince Yonglian,Hier Apparent Duanhui. By analyzing a large number of textual evidence in relation to this tabooing case,this study uses e - textual research to shed new light on the complex naming taboo practices during the Qing dynasty. The first known case of naming taboo on Yonglian's name occurred in the ninth year of Jiaqing reign. To show respect towards his late brother,Jiaqing emperor ordered the newly appointed prefect of Jinzhou,Shanlian,to change the second character of his name to another " lian. " However, any previously appointed officials with this character in their names were permitted to keep their names. The tabooing rule then applied to anyone who took the provincial level exams. But this regulation did not extend to lower level clerks and commoners. For this reason,the character " lian" was almost obsolete among higher level officials through the late Qing. Nevertheless,such taboo was not enforced in books ( both manuscript and print). While there were instances where authors avoided the character by using an alternative character or omitting the last stroke in the character,such tabooing practice was not consistent or commonplace. This proves that the naming taboo for Yonglian was nowhere regulated enough to be used as proof for dating texts. For example,Jia Lian,a major character in the Dreams of the Red Chamber shares the character " lian" with Prince Yonglian. But I argue that one cannot date a specific version of said book solely based on whether Jia Lian's name was altered (or not) in observation of the naming taboo.
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    Reflection on the Method of Gathering of Scattered Literature in the Digital Humanity Era
    Tang Chen Zhang Ping
    Digital Humanities Research    2023, 3 (2): 31-38.  
    Abstract478)      PDF(pc) (1377KB)(478)       Save

    In the era of digital humanities, the work of gathering scattered literature puts forward two requirements for scholars. First, we should continue the experience of Gathering of Scattered Writings, Bibliography and Textualcriticism, and actively connect with the latest technology in the field of digital humanities. In the preliminary preparation stage, the scope of literature should be defined in combination with the traditional experience of bibliography. At the stage of deep excavation and expansion, digital humanistic means such as GIS and Social Network Analysis should be used to assist in our work. In the stage of editing and proofreading, we should pay close attention to the objects for a long time, and repeatedly use the latest data and databases to carry out the continuation and proofreading. In the stage of counterfeit identification, we should flexibly use the traditional life textual research method and the digital textual research method. The second requirement is to use various databases and tools flexibly. For searchable databases, keywords need to be set in advance and supplemented and adjusted at any time based on the collected data. Among the existing search-type databases, the local chronicles database has the greatest potential for our work and is worth strengthening. For the image database that cannot be full-text retrieved, we can compile a thematic index or build a title database by self, so as to establish a new growth point for our work. In addition, some commonly used databases in other fields, such as CNKI and DUXIU, can sometimes provide unexpected help for our work too.


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    Making Use of Digital Data to Build a Research Platform: Developing "Digital Tale of Genji”  by Cooperation of Researchers and Library Staff
    Nakamura Misa, Kigoshi MiChi, Ogawa Kayoko, Trans. Wang Zirui
    Digital Humanities Research    2025, 5 (1): 54-75.  
    Abstract477)      PDF(pc) (14455KB)(50)       Save

    The University of Tokyo Library, prompted by the digitization of its collection of The Tale of Genji manuscripts, organized study sessions involving researchers from various disciplines and library staff to explore the utilization of digital data centered around The Tale of Genji. As a result, the website Digital Tale of Genji was launched with the aim of creating a platform for textual research on The Tale of Genji. This paper discusses the background leading to the organization of these study sessions, the development and functional expansion of the Digital Tale of Genji platform, and the significance of collaboration between researchers and library staff in this initiative.

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    Infrastructuring Digital Humanities:on Relational Infrastructure and Global Reconfiguration of The Field
    Urszula Pawlicka Deger Trans, Guo Jianan
    Digital Humanities Research    2023, 3 (1): 24-37.  
    Abstract475)      PDF(pc) (1420KB)(2236)       Save
    How do the power dynamics of actors in digital knowledge production define the contours of global sci- ence and humanities? Where are scholars now in their efforts to improve a networked,global academic system based on the values of equal access to resources,inclusive participation,and the diversity of epistemologies? This article inter- venes in these questions by discussing social dimensions of global knowledge infrastructure—connection,standardiza- tion,and access—to understand the specification and materialization of global digital humanities ( DH). As digital practices expand across the world,the DH community struggles to ensure inclusive participation and equal opportunities in developing the field. This article shows that discrepancies in global DH lie at the root of existing infrastructure ine- qualities. Drawing on science and technology studies,it then argues that in order to overcome these imbalances,the aca- demic community can seek the ‘ infrastructuring’ of DH. Infrastructuring is an analytical concept that shifts attention from ‘structure’ to ‘process’ of co-creation in the vein of participatory design that foregrounds public engagement, shared interest,and long-term relationships with stakeholders to create networks from which equal opportunities and new forms of connections can emerge. This would involve building an inclusive network of unique nodes of local com- munities on top of the global knowledge infrastructure.
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    The Digital Turn in Early Modern Japanese Studies
    Zhou Ruiqi Guan Fanyi
    Digital Humanities Research    2023, 3 (2): 116-128.  
    Abstract471)      PDF(pc) (5106KB)(1001)       Save
    Hosted by the University of Cambridge, the international symposium “The Digital Turn in Early Modern Japanese Studies” was held online from December 2nd to 4th,2022. “Early Modern Japan” is one of the most rapidly advancing and fertile fields in Japanese digital humanities research at this stage,and this conference showcased the characteristics of current Japanese DH research to some extent. The application of digital technologies and tools, such as OCR technology,the IIIF framework,GIS systems,and high - magnification digital microscopes,has pushed forward research on many fundamental issues in early modern Japanese studies,including handwriting recognition and reading. Also,digital humanities research has made excellent achievements in art,literature,and print culture,further promoting the accessibility of resources and the revitalization of traditional disciplines. At the same time,challenges like unresolved technical issues and the adaptability of digital resources still existed,as well as issues regarding the research environment,concepts,and ethics. Last but not least,some research perspectives shown at the conference could inspire Chinese digital humanities research,such as the emphasis on constructing portal websites and awareness of serving a wider range of people.
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    Historical Game Studies as a New Direction in the Development of Digital History 
    Lu Yahuai
    Digital Humanities Research    2024, 4 (2): 3-26.  
    Abstract471)      PDF(pc) (1347KB)(432)       Save
    Historical Game Studies, a burgeoning new field, is increasingly attracting the attention of historians, including digital historians.By exploring Historical Game Studies as part of Digital History, reviewing the birth and evolution of the field, and summarizing the consensus and inspirations in the field, this paper tries to point out that our current Digital Historyis not a direct continuation of Quantitative History.Instead, it is based on the ideal of public history and the concern for media technology, and in this sense, Historical Game Studies could be considered as the continuation and expansion of Digital History.Historical Game Studies explores how video games as digital mass media, have changed the way historical knowledge is produced, disseminated, and received, as well as the public's historical consciousness, thus constitutes a window into the revolution of history in the digital age.Incorporating Historical Game Studies into digital historiography can help clarify the definition and scope of Digital History, and also provide the means to expand and deepen Digital History.
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    Explanation in Artificial Intelligence: Insights from the Social Sciences
    Tim Miller, Zhang Jing
    Digital Humanities Research    2024, 4 (2): 90-128.  
    Abstract462)      PDF(pc) (2268KB)(1315)       Save

    There has been a recent resurgence in the area of explainable artificial intelligence as researchers and practitioners seek to provide more transparency to their algorithms. Much of this research is focused on explicitly explaining decisions or actions to a human observer, and it should not be controversial to say that looking at how humans explain to each other can serve as a useful starting point for explanation in artificial intelligence. However, it is fair to say that most work in explainable artificial intelligence uses only the researchers’ intuition of what constitutes a ‘good’ explanation. There exist vast and valuable bodies of research in philosophy, psychology, and cognitive science of how people define, generate, select, evaluate, and present explanations, which argues that people employ certain cognitive biases and social expectations to the explanation process. This paper argues that the field of explainable artificial intelligence can build on this existing research, and reviews relevant papers from philosophy, cognitive psychology/science, and social psychology, which study these topics. lt draws out some important findings, and discusses ways that these can be in-fused with work on explainable artificial intelligence.

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    The Scale of Time: Rereading and Rethinking A Companion to Digital Humanities

    Yu Min, Feng Huiling, Xu Bishan
    Digital Humanities Research    2024, 4 (4): 32-46.  
    Abstract457)      PDF(pc) (2106KB)(282)       Save

    Twenty years ago, A Companion to Digital Humanities (2004) brought together a group of young scholars to discuss, review, and examine the still-young history of Digital Humanities, creating a landmark work in the field’s development. Confronting the chaotic fog of the emerging discipline at the time, the book, with over 600 pages, presented interdisciplinary theories and practical activities, including new processes of academic production, dissemination and curatorship, offering valuable theoretical support and practical experience for both beginners and researchers in Digital Humanities. This article re-examines the key ideas in A Companion to Digital Humanities, linking them longitudinally to A New Companion to Digital Humanities (2016), and finds both continuity and extension in Western digital humanities over the past decade, particularly in areas such as Databases, Modeling, and Robot Poetics. It then compares these developments with The China Digital Humanities Development Report (Volume 1), revealing differences between Chinese and Western digital humanities in their discussions on digital scholarship, visualization, and cultural heritage. Furthermore, the article highlights that Chinese Digital Humanities research still neglects issues of interface design and aesthetics.

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    Ontology Construction: Ancient Chinese Artifacts Conceptual Reference Model

    Ye Yipei
    Digital Humanities Research    2023, 3 (3): 37-48.  
    Abstract454)      PDF(pc) (2895KB)(1074)       Save

    This study aims to achieve information exchange and integration among cultural heritage institutions and provide machine-readable information resources to meet the needs of generative artificial intelligence in factual reasoning and decision support. Focused on ancient Chinese movable artifacts, the research utilizes the CIDOC-CRM framework as a foundation and combines top-down and bottom-up approaches to construct the Ancient Chinese Artifacts Conceptual Reference Model(CRM-ACA).Building upon this ontology model, a knowledge graph is created to facilitate data services for the Palace Museum's Online Collection Platform, thereby validating the operability of CRM-ACA. This development fills gaps in the museum industry and promotes the exchange, integration, and intelligent processing of museum collection information.

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    The Development of Stylometry in Japan: From Article Psychology to Digital Humanities
    Wang Zirui
    Digital Humanities Research    2024, 4 (3): 115-128.  
    Abstract444)      PDF(pc) (1652KB)(1261)       Save

    This study aims to systematically trace the history and development of stylometry in Japan from the perspectives of temporal evolution and content classification through a literature review. It also analyzes representative cases and characteristics of stylometry in Japanese literary research. The evolution of Japanese stylometry has exhibited distinct localized features: in the 1930s, it emerged in the field of psychology with minimal influence from Western theories; around the 1960s, the establishment of the Mathematical Linguistic Society of Japan facilitated the popularization of quantitative linguistic methods; and after the 1990s,advancements in computer technology and statistics ushered in a period of prolific research output. Throughout this extensive accumulation process, Japanese stylometry has gradually developed interdisciplinary characteristics that intertwine linguistics, psychology, and literature, establishing a research paradigm that merges the sciences and humanities and emphasizes problem-oriented inquiry. This has resulted in a wealth of practical research findings that serve as important references for domestic literary studies.

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    Rural Gaze: Overview of the Spatial and Temporal Distribution of Traditional Chinese Villages and Their Cultures
    Qi Tianjiao, Ran Haowen, Li Jiayun
    Digital Humanities Research    2024, 4 (2): 64-89.  
    Abstract440)      PDF(pc) (38181KB)(53)       Save
    Traditional Chinese villages are the largest integrated space of cultural heritage in China, and the spatial and temporal distribution of traditional villages and their cultures is an important base map of the spatial distribution of Chinese historical and contemporary culture. At present, most researches on Chinese traditional villages are case studies, and there is no general study on Chinese traditional villages and their cultural distribution. In this paper, geographic information System(GIS) technology is used to analyze the spatial distribution of Chinese traditional villages and their cultural space, the influencing factors and the spatial and temporal distribution of the construction history of Chinese traditional villages. Based on the large-scale collection and collation of spatial data and cultural heritage data of traditional villages, a large dataset with spatial characteristics as the core was constructed. Through a multi-dimensional comparative study of time, economy and heritage, the distribution characteristics of cultural space of traditional villages and their close relationship with the national traditional cultural pattern were revealed. The research results show that the continuity of historical information, economic factors and geographical factors are important factors that determine the spatial distribution of Chinese traditional village culture. Among them, economic factors and ethnic factors in geographical factors interact with each other, which have a complex impact on the distribution pattern of contemporary Chinese traditional villages and shape the distinctive "community" characteristics of Chinese traditional villages. In addition, Chinese traditional villages are closely related to the national material and intangible cultural heritage in space, which on the one hand reflects the aggregation and distribution of most of China's cultural heritage, and on the other hand also reflects that a large number of cultural heritages in traditional villages need to be excavated and protected, highlighting the important position of traditional villages in Chinese culture. Based on geographic information, this paper explores the spatial and temporal perspective of the cultural space of traditional Chinese villages, in order to provide important references for the overall appearance and integrity of traditional Chinese villages, as well as the excavation and protection of cultural heritage in traditional Chinese villages.
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    Topic Analysis of Uyghur Twelve Muqam Based on Text Mining Methods

    Kai Limai, Li Beibei, Zhang Shuying, Zhong Lei, Yang Zekun
    Digital Humanities Research    2024, 4 (3): 66-87.  
    Abstract426)      PDF(pc) (4290KB)(360)       Save

    The Uyghur Muqam is an artistic treasure developed in the long history, which integrates various artistic expressions, such as songs, dances and instrumental performances. And it is one of the worlds intangible cultural heritage. Nowadays, Uyghur Muqam is facing challenges on the inheritance, development and dissemination in the digital era, with a lack of comprehensive information resource construction and mining. We used NLP techniques to process Uyghur Twelve Muqam lyrics. Then we applied topic analysis, co-occurrence word analysis and social network analysis towards the content. This work aims to extract the topics of the Twelve Muqam libretto, establish a co-occurrence word network and Poet-topic two-mode network. Our purpose is to explore the commonality and characteristics of Uyghur Twelve Muqam lyrics and styles among different poets, showing the symbolic features in uyghur culture, values and aesthetics.


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    Things with Agency in Video Games: The Intertwinement of Rules and Narratives
    Chen Xin
    Digital Humanities Research    2024, 4 (3): 104-114.  
    Abstract425)      PDF(pc) (1130KB)(134)       Save

    Since the renowned debate between ludology and narratology, the rules and narratives of games, as well as their interrelationship, have been recurrent themes in games studies. Today, games have emerged as one of the most influential digital cultural products. Many game developers, while striving to enhance the playability of games, are also consciously pursuing exceptional narratives. In this context, the most critical question is no longer whether video games are fundamentally about rules or narratives, but rather what the relationship between rules and narratives in games is and how they can be better integrated. By incorporating Alfred Gell and other post-humanist, re-examining the relationship between rules and narratives from the perspective of things in games can deepen our understanding of this is sue. Things in video games can be categorized into different types; some are fictional, akin to those in traditional media such as novels and films, while others follow certain rules and are simulated or real. Rules endow the latter type of things with stronger agency, providing the possibility for creating a new form of interactive narrative and offering a path worth exploring for other digital cultural products that also emphasize interactivity. At the same time, it can be seen that the designer of a digital text has more and more specific means of planning the behavior of the readers (players) than the author of a traditional books, and that the person who reads the hypertext or plays the game is never freer than the person who reads traditional books.

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    From Manual to AI: Exploring History and Humanities in the Age of Artificial Intelligence-Workshop Summary

    Tang Jiajun, Jin Bowen
    Digital Humanities Research    2025, 5 (1): 30-37.  
    Abstract424)      PDF(pc) (1115KB)(409)       Save

    From January11 to12, 2025, the academic workshop "From Artificial to Intelligent-Historical and Humanistic Exploration in the AI Era" organized by the School of History and the Digital Intelligence Documentation Laboratory of Digital History Research Center of Nanjing University was held in Nanjing. From the theoretical basis and methodological innovation of digital history to the construction of databases, artificial intelligence-assisted translation and intelligent knowledge bases, to the discussion of the subjectivity of historical researchers in the era of artificial intelligence, the content of the conference not only presented the cutting-edge practice of technology-enabled historical research, but also further deepened the understanding of the transformation of the production mode of historical knowledge.

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    Digital Cultural Heritage Preservation Practices in Conflict Areas: Example of Saving Ukrainian Cultural Heritage Online (SUCHO)

    Zhang Yangming
    Digital Humanities Research    2023, 3 (3): 49-58.  
    Abstract398)      PDF(pc) (3110KB)(1283)       Save
    Digital Cultural Heritage Preservation Practices in Conflict Areas: Example of Saving Ukrainian Cultural Heritage Online (SUCHO)“Saving Ukrainian Cultural Heritage Online”(SUCHO)is an emergency digital cultural heritage protection action initiated by western digital humanists in the context of the 2022 Russia-Ukraine conflict. Within a few months after the outbreak of the conflict, the project rallied more than 1,500 international volunteers, mainly using open-source web archiving tools from the online community and customized metadata solutions, to back up the content of more than 5,000 websites and 50TB of data resources from Ukrainian cultural institutions in the form of online collaboration. After the second half of 2022,the project has entered the follow-up stages of content curation, publicity education and offline support, and produced various types of digital humanities outcomes. Through case analysis, the research believes that the success and sustained operation of the project cannot be separated from the key contributions of the online volunteer community, distributed web archiving, and coordination by the digital humanities team. Although the project itself has some limitations, such as the flaws inherent in the online volunteer community, it provides a bottom-up innovative solution for similar digital cultural heritage crises.
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    Knowledge Extraction of Cultural Heritage Information Resources Based on Keywords
    Peng Bo
    Digital Humanities Research    2023, 3 (2): 39-49.  
    Abstract390)      PDF(pc) (5937KB)(341)       Save

    With the explosive growth of cultural heritage information resources, efficient extraction methods of unstructured data affects the spread of Chinese traditional culture. This article takes the text of cultural heritage information resources as the research object, proposes to classify them by sources, select keyword extraction methods according to different knowledge distribution characteristics, and retrieve cultural heritage entities and relationships in the knowledge graph after obtaining keywords to complete the path of knowledge extraction. The experimental results show that the categorized keyword extraction method established by the research can improve more than 50% compared with other methods, and can better extract the cultural heritage knowledge in unstructured data.

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    A Digital Humanities Research Model for Chinese Export Paintings: A Case Study of the Victoria and Albert Museum Collection
    Gao Jin, Zhang Yangming, Wang Linminqing, Liu Jiawei
    Digital Humanities Research    2024, 4 (2): 42-63.  
    Abstract389)      PDF(pc) (17839KB)(51)       Save
    Chinese export paintings, made by Chinese artists between the 18th and 19th centuries, were specially for export to Europe and North America.These works blend Chinese and European painting techniques and include Chinese traditional customs, occupations, manufacturing and trade, ships, flora, and fauna of late Qing Dynasty, which formed a unique artistic style. This paper introduces a collaborative research project between University College London(UCL) and the Victoria and Albert Museum(V&A), which proposes a new digital humanities research model to study Chinese export art. Firstly, the research quantitatively identifies similar painting themes and group them into different artists/workshops. Secondly, it employs deep learning methods to classify 2350 export painting images by theme. Finally, the study conducts iconographic annotation and in-depth analysis to uncover the thematic distribution and evolution of Chinese export paintings created by Chinese artists from the 18th to 19th centuries. The findings reveal significant thematic differences in V&A's collection of export paintings before and after 1840, which provide data support for research on Chinese export paintings and global art history. Additionally, the study contributes a new digital humanities research model for future research on export art. These findings deepen the understanding of Chinese export painting themes and explore new research methodology for analysing the unique process of Sino-Western cultural integration.
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    The Identification and Analysis of Emotional Process of Nie Er on Revolutionary Road: Centered on His Diary and His Letters

    Zhang Zihe, Huang Tiyang
    Digital Humanities Research    2024, 4 (3): 88-103.  
    Abstract387)      PDF(pc) (4035KB)(202)       Save

    By using the method of emotional analysis, this paper analyzes the emotional characteristics of revolutionary figures' diaries, letters and other documents, and analyzes the development process of their revolutionary spirit, which is beneficial to further inherit the revolutionary tradition and carry forward the revolutionary spirit. This paper extracts and cleans the sentence data in Nie Er’s diaries and letters, uses the Senta model to identify the emotional characteristics of Nie Er, transforms the emotions into measurable values and visualizes them, and uses machine learning to study the characteristics of Nie Ers emotional changes. From the perspective of data analysis, the emotional process of Nie Ers revolutionary road is constructed. The study found that the three key events of witnessing the reactionaries’ suppression of teachers and classmates, personally experiencing the Battle of Shanghai and secretly joining the Communist Party of China had a profound impact on Nie Ers emotional changes, and then formed his gradual decline period, fluctuation period, fluctuation recovery period and continuous improvement period. The four emotional stages of life reflect his life journey from establishing revolutionary consciousness to participating in the revolution and then to publicizing the revolution. It is believed that sentiment analysis provides a new method and perspective for the study of historical figures. By analyzing and displaying the interaction between the emotional process of the characters and the social background, it is helpful to explore the process of emotional change and the establishment and development of revolutionary spirit.

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    Humanistic AI: Towards a New Field of Interdisciplinary Expertise and Research

    Mats Fridlund, David Alfter, Ashely Green, Aram Karimi, Cecilia Lindhé, Trans. Hu Yiyi
    Digital Humanities Research    2025, 5 (1): 3-10.  
    Abstract387)      PDF(pc) (951KB)(211)       Save

    The Gothenburg Research Infrastructure in Digital Humanities (GRlDH) have participated in projects within various humanities fields that utilise as well as develop research tools and infrastructural resources that incorporate applications of ‘artificial intelligence’(Al). These applications can include natural language processing, machine learning, computer vision, large language models, image recognition algorithms, classification, clustering, and deep learning. This paper advances the term ‘humanistic Al’ to describe an emergent form of interdisciplinary practice that uses and develops Al-based research applications to answer humanities research questions together with its entangled humanistic reflection. We coin this term to make implicit and visible the epistemological and material particularities of its practice and the new forms of knowledge its affordances make possible. The paper presents GRlDH projects within ‘humanistic Al’ together with its developed Al resources and applications.

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    Establishment of C. P. C Organization History Database
    Li Lei
    Digital Humanities Research    2023, 3 (1): 38-49.  
    Abstract369)      PDF(pc) (17536KB)(89)       Save

    Based on the document style and editing format of " Documents on the Organization History of the Communist Party of China" ,C. P. C Organization History Database tries to extract the core data in digital humanities view — basic information and list of leaders ( July 1921 to September 1949) — and establish a relationship model which from the two perspectives:Organization and Person. On the basis of completing the existing text data,this data- base gradually enrich the organization’s geographic information,category,label;ensure the spatiotemporal scalability of data and the potential for multi-dimensional analysis. It provides support for solving the problems related to information sorting in the study of the C. P. C organization history.

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    Evaluating the Use of Old Cadastral Maps
    Carmen Femenia Ribera, Gaspar Mora Navarro, Luis J. Santos Pérez, Trans. Tian Qing
    Digital Humanities Research    2023, 3 (1): 113-128.  
    Abstract363)      PDF(pc) (11493KB)(69)       Save
    The old cadastral maps of the Spanish General Directorate for Cadastre (DGC) have always been in great demand. It was decided in 2012 to make an initial inventory of these maps with the type of information available, physical location,and condition. Subsequently,to evaluate their possible use,the inventory was examined to investigate whether these maps could be geographically referenced and made available on a geoportal. Several years later,it was determined that the inventory needed to be updated with a series of improvements (expanding the fields so that they become clearer,homogeneous,and more easily handled by software). A questionnaire was issued to technical specialists on property boundaries. As a principal conclusion we can highlight that the use of old cadastral maps in Spain is of great importance. The information on these maps is widely demanded by technical and legal experts who consider that
    an update and revision of the DGC inventory is essential. It is crucial that old cadastral maps are digitised and made available online,preferably free of charge and through an easy-to-use geoportal. The information on these maps helps to resolve property boundary disputes and has many other uses. Investment in the economic and human resources needed to preserve and publish these maps is essential given their great value.
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    The Intersections and Contradictions between Technologies and Humanities: A Conversation Predicated on the Comparative Horizon of Digital Humanities and Game Studies
    Fu Shanchao, Han Yuhua, Jiang Han, Li Xiaozhou, Liu Kairan, Lu Yahuai, Ye Zitao
    Digital Humanities Research    2024, 4 (2): 27-41.  
    Abstract360)      PDF(pc) (1205KB)(176)       Save
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    Explicit or Implicit Digital Humanities? An Examination of Search Strategies to Retrieve Digital Humanities Publications from Large-scale Scholarly Databases

    Li Kai, Ma Rongqian, Fang Zhichao, Trans. Zhang Tongrui
    Digital Humanities Research    2024, 4 (3): 20-38.  
    Abstract357)      PDF(pc) (3364KB)(149)       Save

    As a growing research field, digital humanities (DH) is receiving increasing attention from quantitative science studies using standardized scholarly databases. However, one of the challenges of this new line of research is how to select the query strategy to produce a representative sample of the field. In this research, we analyzed the differences between two publication samples acquired from the Dimensions database using two sampling approaches, namely, a keyword search and a DH journal list. We argue that these two samples offer distinct perspectives on the conceptual landscape of digital humanities, namely, implicit DH and explicit DH, and contribute to building a more comprehensive representation of the DH research domain. We identified notable differences between the publication samples from these two query strategies, especially the fact that these two samples have a very small overlap of publications, and they also have different disciplinary orientations. Our findings indicate that future quantitative studies analyzing DH publications should use more inclusive methods to cover both the implicit and explicit types of DH contributions. Moreover, we also discussed how our findings contribute to a deeper understanding of the disciplinary composition of DH, an interdisciplinary research field.

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    Symbiosis of Digital and Physical:Envisioning the Future of Digital Humanities——An Overview of the 2023 China Digital Humanities Annual Conference
    He Qiaoyin, Wang Xiaoguang
    Digital Humanities Research    2024, 4 (1): 3-17.  
    Abstract357)      PDF(pc) (3270KB)(397)       Save

    The 5th China Digital Humanities Annual Conference(CDH2023), co-hosted by the School of Information Management of Wuhan University and the Digital Humanities Professional Committee of the China Society of Indexers, and organized by the School of Information Management of Wuhan University, the Intelligent Computing Laboratory for Cultural Heritage of Wuhan University, the Big Data Research Institute of Wuhan University, and the Center for Information Resource Research of Wuhan University, was held on 9-10 December 2023 in Guanggu Wuhan. The conference, themed “Symbiosis of Digital and Physical: Envisioning the Future of Digital Humanities”, featured ten thematic subforums and garnered extensive attention from both domestic and international higher education institutions and industry sectors. By classifying and reviewing the papers and projects submitted to the conference, as well as analyzing and summarizing the selection of related technology paths and presentation forms, the article aims to explore the current focus and progress of digital humanities research in China, discuss the challenges and coping strategies faced by digital humanities research in China, and forecast future research trends.

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    ROSSIO Infrastructure: A Digital Humanities Platform to Explore the Portuguese Cultural Heritage
    Gonçalo M. d. Silva, Ana C. Glória, Ângela S. Salgueiro, Bruno Almeida, Daniel Monteiro, Marco R. d. Freitas, Nuno Freire, Trans. Liu Yusi
    Digital Humanities Research    2023, 3 (1): 95-112.  
    Abstract348)      PDF(pc) (4638KB)(670)       Save
    The ROSSIO Infrastructure is developing a free and open-access platform for aggregating, organising, and connecting the digital resources in the Social Sciences, Arts and Humanities provided by Portuguese higher education and cultural institutions. This paper presents an overview of the ROSSIO Infrastructure, its main objectives, the institutions involved, and the services offered by the infrastructure’s aims through its platform—namely, a discovery portal, digital exhibitions, collections, and a virtual research environment. These services rely on a metadata-aggregation solution for bringing the digital objects’ metadata from the providing institutions into ROSSIO. The aggregated datasets are converted into linked data and undergo an enrichment process based on controlled vocabularies, which are developed and published by ROSSIO. The paper will describe this process, the applications involved, and how they interoperate. We will further reflect on how these services may enhance the dissemination of science, considering the FAIR principles.
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    Review of Internet Religion Research in China (2000-2023): Bibliometric Visualization Analysis Based on CSSCI Sources

    Liu Lingyu
    Digital Humanities Research    2024, 4 (4): 100-124.  
    Abstract348)      PDF(pc) (12714KB)(46)       Save

    Since the rise of the Internet in China (2000), the intersection of “Internet” and “religion” has become increasingly intricate, presenting a multifaceted and complex landscape. In response to this, the political, academic, and religious sectors have actively engaged in the study of “Internet religion”, spurring significant developments in this field. Visualization analysis based on bibliometrics offers a comprehensive reflection of the overall landscape and evolutionary trends in the research on “Internet religion” in China. This paper analyzes 196 CSSCl (including the extended edition) articles from the CNKl academic journal database, covering the period from 2000 to 2023. Using a combination of CiteSpace visualization software, descriptive statistical analysis, and a close reading of the literature, it conducts a multidimensional examination of aspects such as research volume, scholarly contributions, and key themes. The study aims to clarify the development trajectory of “Internet religion” research in China and presents suggestions for future directions. The findings reveal that the research on “Internet religion” in China has undergone a progression from the study of traditional phenomena to theoretical paradigm shifts and, subsequently, to practical applications in governance. The research focuses on three core themes: “concepts and paradigms of Internet religion”, “phenomena and fundamental issues of Internet religion”, and “real-world challenges and governance of Internet religion”. This body of research can be divided into four stages: the “initial exploration of Internet ‘religious communication’, with sporadic and fragmented themes” (2000-2010), the “shift from phenomena to governance, expanding into a comprehensive research focus” (2011-2016), the “emergence of diverse and digital themes” (2017-2019), and the “collaborative development of the three sectors, leading to systematic research” (2020-2023). The study identifies key challenges moving forward, including overcoming the “stacking effect”, the construction of an autonomous knowledge system, the cultivation of interdisciplinary talent, and the empowerment of governance through big data.

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    Digital Humanities in the Era of Digital Reproducibility Towards a Fairest and Post-computational Framework

    Béatrice Joyeux-Prunel, Trans.Wan Peihan, Song Yixuan
    Digital Humanities Research    2024, 4 (4): 3-19.  
    Abstract344)      PDF(pc) (2061KB)(130)       Save
    Reproducibility has become a requirement in the hard sciences, and its adoption is gradually extending to the digital humanities. The FAlR criteria and the publication of data papers are both indicative of this trend. However, the question that arises is whether the strict prerequisites of digital reproducibility serve only to exclude digital humanities from broader humanities scholarship. Instead of adopting a binary approach, an alternative method acknowledges the unique features of the objects, inquiries, and techniques of the humanities, including digital humanities, as well as the social and historical contexts in which the concept of reproducibility has developed in the human sciences. In the first part of this paper, I propose to examine the historical and disciplinary context in which the concept of reproducibility has developed within the human sciences, and the disciplinary struggles involved in this process, especially for art history and literature studies. In the second part, I will explore the question of reproducibility through two art history research projects that utilize various computational methods. I argue that issues of corpus, method, and interpretation cannot be separated, rendering a procedural definition of reproducibility impractical. Consequently, l propose the adoption of “post-computational reproducibility", which is based on FAlREST criteria as far as digital corpora are concerned (FAlR+Ethics and Expertise, Source mention+Time-Stamp), but extended to include further sources that confirm computational results with other non-computational methodologies.
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    An Investigation of Literary Translation Style Through ML Method: A Case Study of Tess of D’ Urberville

    Kong Delu
    Digital Humanities Research    2024, 4 (1): 58-73.  
    Abstract342)      PDF(pc) (6501KB)(429)       Save
    This paper applies classification and clustering methods in machine learning studies, builds a parallel corpus, and examines the translation styles of the three versions of Hardy's masterpiece Tess of the D'Urberville. From a total of 68 features,15 significant ones are selected and quantitatively synthesized with examples for detailed explanation. The results show that these salient features can effectively distinguish the stylistic differences among the three translations, with both classifying and clustering experiments achieving an average accuracy rate of about 97%. The study found that at the document-level, each translation shows different style features at the vocabulary, syntax, and discourse aspects; in terms of the keyword level, the frequency differences of certain keywords also present the translator's personal preferences. The article provides data support and fine-grained analysis for previous qualitative research, while also proposing some corrective conclusions, such as the higher lexical density, extremely lower proportion of passive bei sentence, and similar number of idioms in Zhang's translation compared to the others. Eventually we attempt to provide some improvements and supplements to the research methodology in translation style and translator's style studies.
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    Construction and Application of A Two-Stage Embroidery Pattern Automatic Recognition and Segmentation Model for Digital Humanities

    Bao Yalin
    Digital Humanities Research    2025, 5 (1): 76-96.  
    Abstract337)      PDF(pc) (66128KB)(31)       Save

    Image segmentation methods have been used in the field of recognition and segmentation of traditional embroidery patterns. However, due to the characteristics of complex edges, cumbersome details and diverse types of embroidery patterns, traditional image segmentation methods are difficult to meet the requirements of high precision and high efficiency in practical applications. So, this paper presents a dual-stage embroidery pattern recognition and segmentation method based on a YOLO and U-Net cascade. In the first stage, the YOLO algorithm is employed for object detection, quickly and accurately locating the embroidery patterns within the image. In the second stage, an enhanced U-Net algorithm is used for semantic segmentation. The U-Net encoder structure is improved by incorporating a ResBlock-CBAM module as the backbone, enhancing the effectiveness of feature extraction, and integrating an ASPP module for feature enhancement to ensure effective extraction and fusion of various features. This dual-stage cascade network captures the fine details and contextual information of embroidery images, enabling precise segmentation that preserves complex edges and details. The experimental results show that the algorithm in this study reaches 0.8584 and 0.8376 in the evaluation indicators such as Dice and MioU, respectively, and the accuracy rate reaches 84.53%, which is significantly better than other advanced segmentation algorithms. At the same time, this paper establishes an "embroidery intelligent recognition and segmentation" system to achieve efficient and automatic extraction and processing of embroidery patterns. This method not only provides technical support for the digital preservation and transmission of embroidery patterns, but also paves the way for the modernization and customization of embroidery design.

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    Preserving Original Digital Cultural Heritage: Applications and Challenges of Computational Methods in Digital Game Research

    Adrian Demleitner, Eugen Pfister, Tobias Hodel, Fan Tao
    Digital Humanities Research    2025, 5 (1): 38-53.  
    Abstract331)      PDF(pc) (3182KB)(242)       Save

    How can video game studies and digital humanities mutually enrich the study of digital-born cultural artifacts? This paper presents findings from Confoederatio Ludens, a research project exploring Swiss video game culture from 1968 until 2000 through interdisciplinary methodologies. By applying computational approaches such as distant viewing of visual corpora, critical source code analysis, and metadata modeling among others, we reveal previously overlooked aspects of Switzerland's video game history, such as local adaptations of global gaming trends and the distinctive technological practices of Swiss developers. Furthermore, our project demonstrates how concepts of locality and regional history contribute critically to digital humanities scholarship, challenging established narratives dominated by U.S.-and Japan-centric histories. Reflecting on our initial findings, we discuss both methodological challenges and opportunities emerging from the intersection of these two fields, emphasizing the importance of preservation, computational analysis, and local historical inquiry. Ultimately, our approach highlights the value of interdisciplinary methods for understanding digital artifacts not just as technological objects, but as culturally embedded historical sources.

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    Quantitative Literary Research: Concepts, Traditions, and Paradigms

    Liu Yongqiang, Chen Zixuan
    Digital Humanities Research    2024, 4 (4): 20-31.  
    Abstract330)      PDF(pc) (1630KB)(323)       Save

    This study uncovers a long-forgotten research system by redefining the concept of quantitative literary research, tracing its historical context, and re-examining its classic research cases. In the field of literature, quantitative literary research can be regarded as the predecessor of digital humanities, as there were already evidences of literary research using such quantitative methods as statistics and measurement before the advent of computer technology. The long-standing obscurity of quantitative literary research is bound up with its fracture in history. Since the 1970s and 1980s, literary studies premised on quantitative methods have gradually declined and been forgotten. As important representatives of quantitative literary studies, Wilhelm Fucks's and Max Bense’s contributions are closely related to contemporary digital humanities research and contain profound enlightening value. The former is crowned as a pioneer of Stylometry, while the latter not only skillfully applys mathematical knowledge to humanities and arts, but also creatively uses computer technology to produce literary works, A re-examination of quantitative literary research prompts us to consider whether quantitative literary studies should remain subject to digital humanities or develop into a discipline with its own specific research paradigm. This is crucial for literary studies in the digital age.

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    Towards Digital Accessibility: Concepts, Standards and Pathways
    Huang Wenhan, LiuChenxi, CaiZhuoxi, Zheng Jiaqi, Zhang Zhejun
    Digital Humanities Research    2025, 5 (1): 114-128.  
    Abstract323)      PDF(pc) (2330KB)(251)       Save

    By exploring the concept of digital accessibility and tracing the evolution of the construction of accessible environments at home and abroad, the study proposes a normative path for safeguarding the rights of persons with disabilities in the digital era. The traditional concept of accessibility construction focuses on specialization and particularization, which corresponds to the risk of forming a relatively closed "data greenhouse" or "digital island". The core of creating digital accessibility lies in deeply embedding “universal design” and “standardized standards” into the construction of accessible environments, thereby breaking away from the shallow logic of information accessibility and enhancing the level of digital humanistic care for people with disabilities. To uphold the constitutional principle of "respecting and safeguarding human rights, " it is essential to make full use of the rapid generative capabilities and precise perceived services of artificial intelligence in the future. Furthermore, it is necessary to prospectively establish legal and technical norms to gradually popularize accessibility options or preset supporting tools in mainstream products and public services, to ultimately realize the comprehensive transformation of information accessibility into digital accessibility.

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    The Formation of Historical Memory: The Interaction between Brain Memory and Empathic Neural Network—— A Study at the Intersection of History and Brain Science

    You Shujun, Shen Ting, Zhang Luyue, Tang Wenxin, Lai Xinyi
    Digital Humanities Research    2024, 4 (1): 42-57.  
    Abstract322)      PDF(pc) (33401KB)(43)       Save

    Memory is the core of historical research, and due to differences in subjects, it can be divided into individual historical memory, group historical memory, and cultural and historical memory between groups. The “empathy” function of the brain can trigger the emotion of "empathy" and connect the three memories. This study conducted experiments on subjects with different educational backgrounds, genders, and historical knowledge levels, and used fMRI technology to observe the brain responses of subjects when viewing war pictures, revealing the advanced cognitive function network, visual information processing network, and negativity. Changes in activation levels of emotional brain regions. When the subjects watched the Anti-Japanese War picture group, the activation level of the core area and regulatory area in the brain responsible for “empathy” increased significantly, directly mobilizing the “historical memory” of the brain and highlighting the importance of historical education——strengthening the connection of cultural memories between groups thus strengthens national identity and patriotism. In addition, there are significant differences in the brain activation levels of subjects with different genders and education levels. The brains of women with higher levels of education show the most active “empathy” level, and they are more able to show “sympathy with the same enemy” attitude. Research not only demonstrates the importance of individual differences in perceiving historical events, but also proves the role of historical memory in maintaining social consensus and cohesion of groups.

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    "Integration of Arts and Sciences: Digital Humanities in the Age of AGI”—A Review of the 6th China Digital Humanities Annual Conference (CDH2024)

    LiJiayi, LiXiang, Ma Xiaoke, HuHaotian, Wang Lihua
    Digital Humanities Research    2025, 5 (1): 11-29.  
    Abstract321)      PDF(pc) (2293KB)(431)       Save

    This article systematically reviews and summarizes the proceedings of the academic symposium “Integration of Humanities and Digital Technology: Digital Humanities in the AGI Era” and the 6th China Digital Humanities Annual Conference(CDH2024). It provides an overview of the conference through its keynote speeches, roundtable forums, parallel sessions, press conference, and award—winning projects. By revisiting the core discussions and innovations presented at the2024 conference, this review highlights the current developments and emerging trends in Digital Humanities, while offering critical insights and practical references for researchers and practitioners in related fields.

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